My environment art work from Call of Duty: Ghosts - Campaign Mission: Severed Ties. Work done in-house at Raven Software.
Not for download or distribution without prior written approval from Activision.
Canyon construction from geo and models.
Canyon, road and set dress.
Canyon, road and set dress, and canyon check point building look development and construction.
Building construction and look development from concept, set dress and wear and distress pass.
Bridge bumper models, bridge construction and destruction pass from start to finish.
Building construction and look development from concept, set dress.
Mobile power plant modular sets, look development and construction, wear and distress pass.
Control tower basement room, look development and construction, set dress, wear and distress pass.
Weapons/Shipment room, look development from concept, construction, set dress, wear and distress pass.
Weapons side room, look development, construction, set dress, wear and distress pass.